Search
Now showing items 1-10 of 12
Creating a protocol for collaborative mobile applications for kids between 4 and 6 years old
(2015)
One of the basic requirements in education is to prepare students for participation in an information society in which knowledge will be the most important resource for development. Computer-Supported Collaborative Learning ...
Designing Tools that Allows Children in the Early Childhood to Program Robots
(2017)
This paper describes the design and evaluation process of two mobile programming assistance tools that allow children in the early childhood to develop programs and execute them using robots. The tools are called TITIBOTS ...
NAO as a Copresenter in a Robotics Workshop - Participant’s Feedback on the Engagement Level Achieved with a Robot in the Classroom
(2019)
Robotics, combined with computer science and human-centered studies, can have a substantial impact in areas such as education and innovation. Robots have proven to be a good tool to gain and maintain users’ involvement in ...
Mathematics and technological integration in the Brazilian basic education as motivation to STEM
(2015-10)
This article aims to describe actions that contemplate the use of technological resources in mathematics classes in Brazilian basic education. It is presented a case study on a class of the 5th year elementary school from ...
MODEBOTS: Environment for Programming Robots for Children Between the Ages of 4 and 6
(2015-08)
Learning how to program in early age helps children to develop some capabilities as logical thinking, problem solving, and creativity. Incorporating robotics in programming children can help to learn in a concrete and funny ...
Qbo Robot as an Educational Assistant - Participants Feedback on the Engagement Level Achieved with a Robot in the Classroom
(2019)
A non-humanoid robot is used to assist in an educational workshop of Quality Assurance and DevOps. The goal of this research was to determine the level of engagement shown by students of computer science in a presentation ...
Creación de una herramienta colaborativa para el aprendizaje de la programación que incentive la colaboración en niños con edades comprendidas entre 4 y 6 años
(2016-07-31)
La presente investigación se enfoca en la creación de una herramienta colaborativa para el aprendizaje de la programación, llamada TITIBOTS Colab, que incentiva la colaboración en niños de la primera infancia, con edades ...
Tool UTAUT Applied to Measure Interaction Experience with NAO Robot
(2019-06-27)
This research described the utilization of the Unified Theory of Acceptance and Use of Technology (UTAUT) to evaluate a high-level interactive scenario of using Nao Robot in the role of co-presenting in an educative context. ...
A mobile application that allows children in the early childhood to program robots
(2016)
Children born in the Information Age are digital natives; this characteristic should be exploited to improve the learning process through the use of technology. This paper addresses the design, construction, and evaluation ...
Evaluating the Nao Robot in the Role of Personal Assistant: The Effect of Gender in Robot Performance Evaluation
(2019-11-20)
By using techniques such as the Wizard of Oz (WoZ) and video capture, this paper evaluated the performance of the Nao Robot in the role of a personal assistant, which was valuated alongside the impact of the assigned gender ...