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Sign language recognition model combining non-manual markers and handshapes
(2016-11-29)
People with disabilities have fewer opportunities. Technological developments should be used to help these people to have more opportunities. In this paper we present partial results of a research project which aims to ...
Sign Language Recognition Using Leap Motion
(2015-12-01)
Several million people around the world use signs as their main mean of communication. The advances in technologies to recognize such signs will make possible the computer supported interpretation of sign languages. There ...
A Model Proposal for Augmented Reality Game Creation to Incentivize Physical Activity
(2017)
Obesity and a sedentary lifestyle are relevant issues in today’s society. Even though different resources can be used to approach this problem, technology provides endless possibilities to fight against this problem. This ...
Typifying mechanisms for gender digital equity in Latin America
(2016)
Gender digital equity in Latin America and the Caribbean is our goal.
We analyze gender specific structural inequalities that constitute barriers for
women’s access to ICT: such as education, traditional cultural beliefs ...
Towards smart notifications - An adaptive approach using smart devices
(2016)
The use of smart devices is increasing rapidly; this trend is changing
the paradigm in which notifications are delivered to users. Smart devices are
important to provide user awareness. However, their use must be controlled ...
Supporting phobia treatment with virtual reality: systematic desensitization using oculus rift
(2017)
An irrational fear is called a phobia. Cognitive therapy teaches patients
how to respond to triggering stimuli, by relaxing their mind and entering a state of
reduced anxiety. Some of these methods depend on patient’s ...
Supporting User Awareness Using Smart Device-Based Notifications
(2016)
This paper provides an overview of a doctoral research project which
focuses in developing a framework to allow smart device-based notifications to
provide user awareness. Notifications are mechanisms by which the user’s ...
Application of GQM+Strategies in a Multi-industry State-Owned Company
(2016)
Technological applications have an increasingly important role in most companies. Investment in Information Technologies (IT) is also growing in most of them. The need to align IT-related goals with the company’s strategic ...
An Empirical Validation of an Automated Genetic Software Effort Prediction Framework Using the ISBSG Dataset
(2016-04)
The complexity of providing accurate software
effort prediction models is well known in the software industry. Several
prediction models have been proposed in the literature using different
techniques, with different ...
Use of Emerging 3D Printing and Modeling Technologies in the Health Domain
(2016)
Three-Dimensional (3D) technologies emerged from the technological advances in manufacturing required to produce physical versions of digital models. The most attractive feature of 3D technologies is that virtual models ...