Search
Now showing items 1-10 of 20
Tool UTAUT Applied to Measure Interaction Experience with NAO Robot
(2019-06-27)
This research described the utilization of the Unified Theory of Acceptance and Use of Technology (UTAUT) to evaluate a high-level interactive scenario of using Nao Robot in the role of co-presenting in an educative context. ...
Automatic recognition of the American sign language fingerspelling alphabet to assist people living with speech or hearing impairments
(2017-03-22)
Sign languages are natural languages used mostly by deaf and hard of hearing people. Different development opportunities for people with these disabilities are limited because of communication problems. The advances in ...
A mobile application that allows children in the early childhood to program robots
(2016)
Children born in the Information Age are digital natives; this characteristic should be exploited to improve the learning process through the use of technology. This paper addresses the design, construction, and evaluation ...
Towards smart notifications - An adaptive approach using smart devices
(2016)
The use of smart devices is increasing rapidly; this trend is changing
the paradigm in which notifications are delivered to users. Smart devices are
important to provide user awareness. However, their use must be controlled ...
Ubiquitous Notification Mechanism to Provide User Awareness
(2016)
Awareness could be defined as the knowledge that the user has of a particular activity, either individual or collaborative. Good awareness mechanisms provide information to the user at the right time so that s/he can know ...
Development and Evaluation of Augmented Object Prototypes for Notifications in Collaborative Writing Environments
(2016)
In Ubiquitous Computing, augmented objects refer to those elements of
the real world which have been provided with computational capabilities to meet a
specific need. Meanwhile, Collaborative Writing Environments (CWE) ...
Supporting phobia treatment with virtual reality: systematic desensitization using oculus rift
(2017)
An irrational fear is called a phobia. Cognitive therapy teaches patients
how to respond to triggering stimuli, by relaxing their mind and entering a state of
reduced anxiety. Some of these methods depend on patient’s ...
Using Non-Traditional Interfaces to Support Physical Therapy for Knee Strengthening
(2016)
Physical therapy consists mainly in the execution of
rehabilitation processes that aim to help overcome injuries, as
well as develop, maintain, or restore maximum body movement.
Knee rehabilitation is one kind of physical ...
Alternative and augmentative communication for people with disabilities and language problems: an eye gaze tracking approach
(2016)
Alternative and augmentative communications encapsulates the use of
technology to provide communication means for people with some sort of disability.
In this paper, we present a prototype that provides both pictographic ...
Improving deaf people accessibility and communication through automatic sign language recognition using novel technologies
(2016)
Communication is a key for human development. Nevertheless, deaf
people have difficulty interacting with hearing and hard of hearing people. On the
other hand, new technology allows gesture recognition. This work aims ...