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Now showing items 11-20 of 22
Designing Tools that Allows Children in the Early Childhood to Program Robots
(2017)
This paper describes the design and evaluation process of two mobile programming assistance tools that allow children in the early childhood to develop programs and execute them using robots. The tools are called TITIBOTS ...
NAO as a Copresenter in a Robotics Workshop - Participant’s Feedback on the Engagement Level Achieved with a Robot in the Classroom
(2019)
Robotics, combined with computer science and human-centered studies, can have a substantial impact in areas such as education and innovation. Robots have proven to be a good tool to gain and maintain users’ involvement in ...
Troyoculus: An Augmented Reality System to Improve Reading Capabilities of Night-Blind People
(2015-11)
Our goal in this project was to develop an augmented reality system, called Troyoculus, to help night-blind people improve their reading capabilities. We developed two prototypes, one based on Oculus Rift and other based ...
Alternative and augmentative communication for people with disabilities and language problems: an eye gaze tracking approach
(2016)
Alternative and augmentative communications encapsulates the use of
technology to provide communication means for people with some sort of disability.
In this paper, we present a prototype that provides both pictographic ...
Using Non-Traditional Interfaces to Support Physical Therapy for Knee Strengthening
(2016)
Physical therapy consists mainly in the execution of
rehabilitation processes that aim to help overcome injuries, as
well as develop, maintain, or restore maximum body movement.
Knee rehabilitation is one kind of physical ...
Creating a protocol for collaborative mobile applications for kids between 4 and 6 years old
(2015)
One of the basic requirements in education is to prepare students for participation in an information society in which knowledge will be the most important resource for development. Computer-Supported Collaborative Learning ...
Improving deaf people accessibility and communication through automatic sign language recognition using novel technologies
(2016)
Communication is a key for human development. Nevertheless, deaf
people have difficulty interacting with hearing and hard of hearing people. On the
other hand, new technology allows gesture recognition. This work aims ...
A mobile application that allows children in the early childhood to program robots
(2016)
Children born in the Information Age are digital natives; this characteristic should be exploited to improve the learning process through the use of technology. This paper addresses the design, construction, and evaluation ...
MODEBOTS: Environment for Programming Robots for Children Between the Ages of 4 and 6
(2015-08)
Learning how to program in early age helps children to develop some capabilities as logical thinking, problem solving, and creativity. Incorporating robotics in programming children can help to learn in a concrete and funny ...
A Virtual Repository of Learning Objects to Support Literacy of SEN Children
(2015-01)
Literacy development is an essential process for special education needs children. Otherwise, they will have additional difficulties in their daily life activities and hence their social inclusion. It is a big challenge ...